
Post by
BooBill | 2021-05-15 | 14:13:44
Yeah, we've had several solid races now that have not been disrupted by malfunctions. Really good competition as well, with lots of different strategic options explored by different groups. The BK Cup you did JD, was gruelling, but a real demonstration of the interesting courses you can set in RealSail the way their gates work.
Key difference is, the gates can be crossed from either direction and are permanently validated. You need only pass through each gate in order. Course designers can do a traditional mark rounding by using two gates together. However, this gives the interesting possibility of placing a gate roughly along the rhumb line and stretching between two wide landmasses. Players then have the option of going either way around each landmass. They can pass through the gate between them, or touch it and double back to cross the second landmass on the same side.
That presents a very interesting challenge from a routing perspective, particularly if you choose the touch and go option. Where is the optimal place to touch?
They are talking about launching the production system soon. With now four races going on in VR, that's going to be a bit of a lift to get folks moving over en masse.